Without speed boosts, you should write off any chance for a victory though. By driving dangerously, you increase the risk of wipeouts, but the reward is oftentimes worth it if your driving skills are tuned enough to avoid oncoming traffic. Speed boosts play a pivotal role in whether you place first, second, third, or last. There are also things called psyche outs, which are practically the same as takedowns, except there isn’t physical contact. This occurs if you bash into an opponent from the side or rear, knocking them off the track. You will also get a major speed boost for what is known as a takedown. You earn speed boost by slamming into the guy next to you, speeding by neutral cars within the closest possible space without hitting them, and driving on the wrong side of the road. I’m surprised there isn’t a warning label on the front. For example, one of the games in single player will have you drive into a busy intersection in the hopes of causing as much destruction as possible with explosions, speed boosts - the works.īurnout 3 doesn’t necessarily encourage poor driving, but it does encourage dangerous driving. Burnout 3 changes things completely by adding some game modes that won’t even put consideration to white finish lines. The means by which you reach this goal is substantially different depending on the game but really, the goal hasn’t changed. Disclosure: We may earn a commission from links on this pageĪll racing games have the same goal: finish first by crossing the finish line.
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